@startuml
sprite $street_view [48x48/16] {
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}


!define FA6_STREET_VIEW(_alias) ENTITY(rectangle,black,street_view,_alias,FA6 STREET_VIEW)
!define FA6_STREET_VIEW(_alias, _label) ENTITY(rectangle,black,street_view,_label, _alias,FA6 STREET_VIEW)
!define FA6_STREET_VIEW(_alias, _label, _shape) ENTITY(_shape,black,street_view,_label, _alias,FA6 STREET_VIEW)
!define FA6_STREET_VIEW(_alias, _label, _shape, _color) ENTITY(_shape,_color,street_view,_label, _alias,FA6 STREET_VIEW)
skinparam folderBackgroundColor<<FA6 STREET_VIEW>> White
@enduml